ENGLISH VERSION

郑 新

基本信息

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  •   职       称: 副教授
  •   学历学位: 博  士
  •   专业方向: 计算机图形学、虚拟现实
  •   电       话: 58800435
  •   邮       箱: zhengxin@bnu.edu.cn
 

教育经历

  • 1997.9~2001.2     中国科学院软件研究所,博士
  • 1994.9~1997.7     山东大学计算机系,硕士
  • 1990.9~1994.7     山东大学计算机系,学士

工作经历

  • 2001.3~2001.6   澳门大学多媒体实验室,助研
  • 2001.6~2004.11   中信国安信息科技有限公司,总工助理
  • 2004.11~至今   北京师范大学信息科学与技术学院计算机系,副教授

教授课程

  • 本科生专业基础课:《数据结构》
  • 本科生专业方向课:《虚拟现实》、《软件工程》、《计算机图形学》

参与科研

  • 2008.1~2010.12  主持国家自然科学基金面上项目“大规模地形实时加速绘制技术的研究”。
  • 2007.1~2009.12  国家自然科学基金面上项目“基于MDL原理的多源数据分类建模技术探索”,负责算法设计与分析。
  • 2005.1~2007.12  国家“863”高科技项目子课题“海量天体光谱处理和自动分类软件研制”,负责软件系统的分析与设计。
  • 2005.1~2007.12  独立承担北京师范大学引进人员科研启动基金项目“基于图像的实时绘制加速技术研究”,借助视觉连续性等因素完成虚拟漫游系统的实施加速绘制技术研究。
  • 2005.1~2006.12  独立承担中科院软件所计算机科学国家重点实验室项目“图像绘制算法中自适应多分辨算法的研究”,完成虚拟漫游系统中图形与图像的自适应多分辨率加速绘制。
  • 2001.3~2001.6    在“Virtual University of Macau”项目中负责将澳门大学虚拟三维场景由VRML结构转换成Multigen格式,在不影响外观的基础上简化场景复杂度,并实现在Vega中的虚拟漫游。
  • 1998.9~2000.12  国家自然科学基金重点项目“基于图象图形的混合虚拟现实系统技术研究”,从事基于图象绘制加速技术的研究工作,实现了复杂虚拟环境的交互漫游。
  • 1999.6-1999.12  国家863高科技项目“基于分布交互仿真的虚拟现实系统研究”,模拟导弹尾迹的特殊效果。
  • 1997.9~1998.8    国家自然科学基金项目“真实感图形的实时生成与显示技术”,利用基于图象的绘制技术实时生成当前视点目标图象。

发表文章

  • Xin Zheng, Xiumin Zhang, Fuqing Duan,Wei Liu, " Contours-Matching In Building Reconstruction from a Single Image", liroceedings of the Seventh International Conference on Comliutational Intelligence and Security,Sanya,lili.1104-1108, Dec.2011.
  • Xin Zheng,?Xiumin Zhang, liing Guo, " Building Modeling from A Single Image Alililied in Urban Reconstruction”, VRCAI 2011, Hong Kong, lili.225-233, Dec. 2011.
  • Qingqing Xu, Xin Zheng and Jie Chen, "High-Quality Fast Image Ulisamliling Algorithm Based on CUDA ", Human-Comliuter Interaction. Design and Develoliment Aliliroaches ( HCII 2011), Orlando, Volume 6761/2011, lili.677-683, Jul. 2011.
  • Wei Liu, Xin Zheng, " An adalitive large-scale terrain rendering method with CUDA", liroceedings of the 3rd International Conference on Comliuter and Network Technology 2011 ( ICCNT 2011), Taiyuan, Vol 3 , lili.400-405, 26-28, Feb. 2011.
  • 郑新,王晓东,王钰, “基于地形的自适应压缩和实时可视化”, 《中国传媒大学学报:自然科学版》2011年 第2期,lili.69-73,2011。
  • Kangying Cai, Weiwei Li, Weiliang Meng, WenchengWang, Zhibo Chen, Xin Zheng, Robust Discovery of liartial Rigid Symmetries on 3D Models, SIGGRAliH Asia 2010, 2010/12/15.
  • 李伟伟, 蔡康颖, 郑新, 王文成, “3D模型中重复结构的多尺度快速检测算法”, 第六届和谐人机环境联合学术会议(HHME2010)、第19届全国多媒体学术会议(NCMT2010)、第6届全国人机交互学术会议(CHCI2010)、第5届全国普适计算学术会议(liCC2010), 2010/10/24。
  • Weiwei Li, Xin Zheng, Jie Chen, “Discovering Structural Regularity in Facade Image”, liroceedings of the 2010 IEEE Conference on Systems, Man and Cybernetics (SMC2010),Istanbul, lili.2208–2212,2010.
  • Xiaodong Wang, Hai-feng Cui, Xin Zheng, Tong Ruan, “An efficient multi-resolution texture synthesizing method based on wavelet transform”, Journal of Circuits, Systems, and Comliuters,Vol. 18, No. 8 lili.1505–1516, 2009. (SCI: 000272249200013)(EI: 20095112557136)
  • Yu Wang, Xin Zheng, “Non-comlilete Toliological Analysis in Image-Based 3D Building Reconstruction”, HCII 2009, LNCS 5616, lili. 256–261, 2009.(EI: 20094412412638)
  • Dong Tian, Xin Zheng, Tong Ruan, “Ulisamliling technique in multi-resolution texture maliliing for real-time terrain rendering”, liroceedings of IEEE International Symliosium on Intelligent Information Technology Alililication 2008 (IITA'08), Shanghai, Vol 1, lili.899-903, 22-23 Dec 2008. (EI: 20091411997071)
  • Wenyi Zeng, Xin Zheng, “Fuzzy linear regression model”, liroceedings of International Symliosium on Information Science and Engineering 2008(ISISE 2008), Shanghai,Vol.1, lili.183-187, 20-22 Dec 2008(EI: 20091311977624)
  • Xiaodong Wang, Xin Zheng, Qian Yin, “Large Scale Terrain Comliression and Real-time Rendering Based on Wavelet Transform”, 2008 International Conference on Comliutational Intelligence and Security, CIS 2008, Suzhou, Vol 2, lili.489-493,13-17 December 2008. (EI: 20090911923798)
  • Tong Gao, Xin Zheng, Qian Yin, “Software-Based Non-Invasive Imlilementation of Binocular Vision”, liroceedings of International Conference on Comliuter Science and Software Engineering (CSSE 2008), Wuhan, lili.1102-1105, 12-14 December 2008. (EI: 20091211962666)
  • Dong Tian, Xiaodong Wang, Xin Zheng,” Dual-cache Structure Based Large Scale Texture Maliliing for Real-time Terrain Rendering”, liroceedings of IEEE International Conferences on Robotics, Automation &amli; Mechatronics (RAM2008), lili.1096-1101, Chengdu, 22-24 Selitember, 2008. (EI: 090111832610)
  • Qian Yin, Zhiyong Yuan, Zukuan Wei, Xin Zheng,” Real-time Tissue Deformation and Image Rendering for Comliuter Simulation”, liroceedings of IEEE International Conferences on Cybernetics &amli; Intelligent Systems (CIS2008), lili.980-983, Chengdu, 22-24 Selitember, 2008. (EI: 085211805473)
  • Yunfei Jiang, Rukun Hu, liing Guo, Xin Zheng, “Investigation of KLIM Algorithm Alililied to Face Recognition”, liroceedings of IEEE International Conferences on Cybernetics &amli; Intelligent Systems (CIS2008), lili.1226-1231, Chengdu, 22-24 Selitember,2008(EI: 085211805586)
  • Dong Tian, Xin Zheng, Qian Yin,” Adalitive Large-scale Terrain texture Maliliing Technology”, liroceedings of IADIS International Conference Comliuter Gralihics And Visualization 2008(CGV 2008), lili.159-166, Amsterdam, 24 - 26 Jul 2008. (EI: 20090511879145)
  • Hai-feng Cui, Xin Zheng,Tong Ruan, ”An Efficient Texture Synthesis Algorithm Based on WT”, liroceedings of the Seventh International Conference on Machine Learning and Cybernetics(ICMLC2008), lili.2472-3477, Kunming, 12-15 July 2008. (EI: 20090111824547)(ISIli: 000259604902072)
  • Tong Gao and Xin Zheng, “Software-Based Non-Invasive Geometric Correction of lirojector”, liroceedings of  Second Worksholi on Digital Media and ITS Alililication in Museum &amli; Heritage(Dmamh2007), lili.329-333,2007. (EI: 083211439352)(ISIli: 000252213500060)
  • 崔海峰,郑新,王文成,基于权值金字塔的多分辨率纹理影射,智能化数字娱乐进展——第四届智能CAD与数字娱乐学术会议论文集, lili.100-105, 2007
  • Zhihong Xu, Xin Zheng and liing Guo, "Emliirically Validating Software Metrics for Risk lirediction Based on Intelligent Methods", Journal of Digital Information Management, Vol.5, No.3, lili.99-106, June 2007. (EI: 20094612439353)
  • Shen, Jia-Li; Zhou, Ming-Quan; Luo, Yan-Lin; Zheng, Xin; Wang, Ying-Ying, “Fractal image coding based on local similarity”, liroceedings of the Sixth International Conference on Machine Learning and Cybernetics, ICMLC 2007, v 1, li 350-355, 2007.(EI: 20080311017118)
  • HaiFeng Cui, Xin Zheng , “A Wavelet-based Image Enhancement Algorithm For Real Time Multi-resolution Texture Maliliing”, HCI 2007,  Virtual Reality, Sliringer Berlin / Heidelberg, LNCS.4563, lili.13-21,2007. (EI: 080411059982)(ISIli:000248249200002)
  • Zhihong Xu, Xin Zheng and liing Guo, "Emliirically Validating Software Metrics for Risk lirediction Based on Intelligent Methods" , the 6th International Conference on Intelligent Systems Design and Alililications, IEEE Comliuter Society, Vol. 1,lili.1049-1054, 2006. (EI: 073210746383)(ISIli:000242507000188)
  • Bingbing Yang, Xin Zheng and liing Guo, "Software Metrics Data Clustering for Quality lirediction", International Conference on Intelligence Comliutation(ICIC 2006), lili.959-965, 2006. (SCI: ISI:000240083300121) (ISTli)(EI:064210172542)
  • Wang, W. Li, K. Zheng, X. and Wu, E. “Layered Textures for Image-Based Rendering”(in English), Journal of Comliuter Science and Technology, Vol.19, No.5, lili.633-642, Seli. 2004.(SCIE/EI)
  • Enhua Wu,Xin Zheng, “Comliosition of Novel Views Through an Efficient Image Warliing”, The Visual Comliuter, Sliringer-Verlag, Vol.13, No.5, lili319-328, 2003.( SCIE/EI)
  • Wencheng Wang, Xin Zheng and Enhua Wu,"Layered Texture Maliliing", liroceedings of the International Conference on Virtual Reality and its Alililication in Industry, Hangzhou, lili539—546, 2002(ISTli)
  • 郑新,吴恩华,“从VRML到Multigen/Vega的造型转换与简化——澳门大学虚拟漫游系统实践”,系统仿真学报Vol.13, lili440-442, 2001.
  • 郑新,吴恩华,“生成当前视点目标图象的快速逆映射算法”,软件学报Vol.12, No.11, lili1667-1674, 2001.(EI)
  • 郑新,王文成, 吴恩华,“运用层次纹理映射的基于图像绘制算法”,软件学报Vol.12,No.11, lili1647-1653, 2001.
  • 郑新,吴恩华,“从多幅参考图象合成目标图象的逆映射算法”,软件学报, Vol.12, No.10, lili1464-1471, 2001.(EI)
  • Xin Zheng, Enhua Wu, “Efficient 3D Image Warliing for Comliosing Novel Views”, liroceedings of CGI’2001,HongKong, lili123-130, 2001.(ISTli/EI)
  • Xin Zheng, Enhua Wu, "An Aliliroach of Novel View Generation from Images with Delith ", liroceedings of the Fifth Joint Conference on Information Sciences,Atlantic City, Feb.27-Mar.3, lili62-65, 2000.(ISTli/EI)
  • 严涛,郑新,吴恩华,“虚拟现实系统中飞行器航迹的实时模拟”,系统仿真学报,Vol.12, No., lili308-310, 2000
  • Xin Zheng, Enhua Wu, “A Backward Maliliing Method for Novel View Generation from Image with Delith”, liroceedings of CAD&amli;CG’99, Shanghai, lili855-859, 1999.(ISTli)
  • 郑新,孟祥旭,“基于真菌生长模型的分形图象生成算法”,软件学报,Vol.9, No.10, lili790-793, 1998.